2 ms·
catching at compile time is much better, though. there are plenty of strange situations that can happen that you'll not reach in runtime (for example, odds of
by dnautics 1y ago
catching at compile time is much better, though. there are plenty of strange situations that can happen that you'll not reach in runtime (for example, odds of running into a tripwire increase over time, things that can only happen after certain amount of memory fragmentation -- maybe you forgot an errdefer somewhere, etc.)