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You should still be able to just enable a Linux developer terminal and then install Steam from a .deb file, no?
by LorenDB 1y ago
You should still be able to just enable a Linux developer terminal and then install Steam from a .deb file, no?
- kotaKat 1y agoNot when ChromeOS becomes Android underneath, the eventual future of Chromebooks. They need to kill off all the things they can't support in the transition while building features into Android they need to port over to continue to support for Chromebooks (like the Linux Terminal stuff).
- NotPractical 1y agoThere's no indication the ChromeOS-Android merger will kill support for graphical Linux apps? Android supports graphical Linux apps as well.
- pjmlp 1y agoNot officially, nope. Only these APIs are official, and none of them are Linux specific, rather Khronos and ISO standards, alongside Android specific native APIs. https://developer.android.com/ndk/guides/stable_apis https://developer.android.com/ndk/guides/stable_apis Also to note that even though these APIs are enough for developing games, and are also available on GNU/Linux, Valve has to make use of Proton, because none of the studios targeting Android/Linux cares about GNU/Linux.
- NotPractical 1y agoNo, I mean inside a VM: https://www.androidauthority.com/linux-terminal-graphical-apps-3580905/ https://www.androidauthority.com/linux-terminal-graphical-ap... Chrome OS supported Steam through a VM as well, and it still does, if you manually install it. The tech stack they used for Steam on Chrome OS is apparently identical to the still-supported Crostini feature ("Linux on Chrome OS"), just with a different VM image that has Steam pre-installed: https://chromeos.dev/en/posts/bringing-steam-to-chromeos#borealis-vs-crostini https://chromeos.dev/en/posts/bringing-steam-to-chromeos#bor...