3 ms·
The N64's Reality Display Processor actually used that 9th bit as a coverage mask for antialiasing, allowing per-pixel alpha blending without additional memory
by ethan_smith 1y ago
The N64's Reality Display Processor actually used that 9th bit as a coverage mask for antialiasing, allowing per-pixel alpha blending without additional memory lookups.
- monocasa 1y agoAs well as extra bits in the Z buffer to give it a 15.3 fixed point format.