4 ms·
Dev here. I never expected it to do well or sell at all. The way I looked at it is like this "I'll roll the dice, probably won't work out but I'll give it a sho
by LucaRedwood 14y ago
Dev here. I never expected it to do well or sell at all. The way I looked at it is like this "I'll roll the dice, probably won't work out but I'll give it a shot"
I think in general you've just got to get it wrong. If you look at other games by EEG, you'll see "RollRover" - a terrible terrible little puzzle game that didnt even sell 50 copies, Why do we fall Mr Wayne?
Having said that, the biggest part was luck. right place/time etc
- j2bax 14y agoCongrats Luca, you have achieved the ultimate goal! If you don't mind me asking, whats next?
- LucaRedwood 14y agoUpdates with a bit more content ( challenges room / gamecenter ) and the android version
- brucehart 14y agoCongratulations on your success! I wouldn't sell RollRover short. I don't have an iPhone to try it, but from the video trailer it looks like a fun and well-made game.