3 ms·
Could improve it by using enum MonsterName :u8, moving it down near the other byte sized item, and specifying the exact type of the bitfield(u8). Then it would
by TinkersW 1y ago
Could improve it by using enum MonsterName :u8, moving it down near the other byte sized item, and specifying the exact type of the bitfield(u8). Then it would be 16 bytes.