3 ms·
This is one of the reasons I switched from Unity to Godot. There is something about Godot loading fast and compiling fast that makes it so much more immersive t
by OsrsNeedsf2P 1y ago
This is one of the reasons I switched from Unity to Godot. There is something about Godot loading fast and compiling fast that makes it so much more immersive to spend hours chugging away at your projects for.
- PaulHoule 1y agoMy son told me to not develop a game with Unity because, as a player, he thought Unity games took way too long to load.
- 01HNNWZ0MV43FF 1y agoThere might be some selection bias - Experienced programmers who care a lot about engine technology are more likely to use Godot and also optimize their load times. Unity includes a lot of first-time programmers who just want to get something shipped