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An Nvidia GPU is the most common answer, but personally i've done all my LLM use locally using mainly Mistral Small 3.1/3.2-based models and llama.cpp with an A
by badsectoracula 1y ago
An Nvidia GPU is the most common answer, but personally i've done all my LLM use locally using mainly Mistral Small 3.1/3.2-based models and llama.cpp with an AMD RX 7900 XTX GPU. It only gives you ~4.71 tokens per second, but that is fast enough for a lot of uses. For example last month or so i wrote a raytracer[0][1] in C with Devstral Small 1.0 (based on Mistral Small 3.1). It wasn't "vibe coding" as much as a "co-op" where i'd go back and forth a chat interface (koboldcpp) and i'd, e.g. ask the LLM to implement some feature, then i'd switch to the editor and start writing code using that feature while the LLM was generating it in the background. Or, more often, i'd fix bugs in the LLM's code :-P.
FWIW GPU aside, my PC isn't particularly new - it is a 5-6 year old PC that was the cheapest money could buy originally and became "decent" at the time i upgraded it ~5 years ago and i only added the GPU around Christmas as prices were dropping since AMD was about to release the new GPUs.
[0] https://i.imgur.com/FevOm0o.png https://i.imgur.com/FevOm0o.png
[1] https://app.filen.io/#/d/e05ae468-6741-453c-a18d-e83dcc3de926%23415872384d784541457577707773433048564d4a6c7a76503366617755666c34 https://app.filen.io/#/d/e05ae468-6741-453c-a18d-e83dcc3de92...