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> some games and apps will stop supporting ipv4 on the basis that nat traversal is a pain and dual stack networking is a pain None of these are actually the ga
by gruturo 1y ago
> some games and apps will stop supporting ipv4 on the basis that nat traversal is a pain and dual stack networking is a pain
None of these are actually the game/app developers' problem. The OS takes care of them for you (you may need code for e2e connectivity when both are behind a NAT, but STUN/TURN/whatever we do nowadays is trivial to implement).
- eqvinox 1y ago> None of these are actually the game/app developers' problem. Except people complain to the game/app developer when it doesn't work.