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While having the same code for sync and async sounds nice, monkey patching code at runtime seems hacky. Any library that wants to use a lower level implementati
by nbsande 1y ago
While having the same code for sync and async sounds nice, monkey patching code at runtime seems hacky. Any library that wants to use a lower level implementation of network calls would need to handle the monkey patching themselves i assume.
- jerf 1y agoThe idea would be that if this was accepted into the core as the way to go forward, it wouldn't be "monkeypatched" anymore, it would just be in core, officially supported.