4 ms·
> Performance of Flash was awful on mobile. Of course, in fact I watched Adobe unveil the final iterations of their mobile Flash Player plugin at conferences i
by benoau 1y ago
> Performance of Flash was awful on mobile.
Of course, in fact I watched Adobe unveil the final iterations of their mobile Flash Player plugin at conferences it was simply garbage. But then they shifted away from the plugin model to transpiling to produce native apps and it became much more viable, till Apple banned it and the entire industry had to stop using Flash in their projects entirely to support mobile.
Facebook didn't kill those games, as smartphones exploded in popularity the users shifted away from playing on school and work computers to playing on their phones, which precluded playing them on Facebook.