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Yeah, that's what I meant. On the other hand, something like Towers has you trying different configurations because there's not always enough information to mot
by MITSardine 1y ago
Yeah, that's what I meant. On the other hand, something like Towers has you trying different configurations because there's not always enough information to motivate the next step.
- MostlyStable 1y agoI haven't tried Towers, but I had thought that every game in his collection was such that guessing was never required. The logic/rules might not always be obvious, but supposedly they are there.
- MITSardine 1y agoI think there's still a unique solution but, on the harder difficulties, you're given very little to work with. (in Towers)
- sogen 1y agoI think some guessing is necessary if you select one of the custom difficulty settings