3 ms·
I suspect contrast in a lot of the games he's skewering is high because they are shootery type games where players need too see things, understand them, and rea
by int0x29 1y ago
I suspect contrast in a lot of the games he's skewering is high because they are shootery type games where players need too see things, understand them, and react to them quickly
Also I don't necessarily see a need to make everything look like physical film.