3 ms·
Overuse of reflective surfaces are the same kind of fad we saw with bloom in the mid 2000s and early 2010s. Now that SSR everywhere is technicaly feasible game
by mfro 1y ago
Overuse of reflective surfaces are the same kind of fad we saw with bloom in the
mid 2000s and early 2010s. Now that SSR everywhere is technicaly feasible gamedevs want to use them everywhere. I think this started 5-10 years ago and RTX has renewed the meme, unfortunately.