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> But all of them feel videogamey and none of them would pass for a film or a photograph. Or even a reasonably good offline render. Or a painting. They are inst
by pyrale 1y ago
> But all of them feel videogamey and none of them would pass for a film or a photograph. Or even a reasonably good offline render. Or a painting. They are instantly recognizable as video games, because only video games try to pass off these trashy contrast curves as aesthetically pleasing.
Author is fumbling the difference between aesthetics and realism. Videogames feeling videogamey? What a travesty.