4 ms·
> And frankly, a lot of software I write is just boring, and Go does fine for a lot of that. I try Rust periodically for things, and romantically it feels like
by zozbot234 1y ago
> And frankly, a lot of software I write is just boring, and Go does fine for a lot of that. I try Rust periodically for things, and romantically it feels like it's the closest language to "the future", but I think the future might still have a place for languages like Go.
It's not so much about being "boring" or not; Rust does just fine at writing boring code once you get familiar with the boilerplate patterns (Real-world experience has shown that Rust is not really at a disadvantage wrt. productivity or iteration speed).
There is a case for Golang and similar languages, but it has to do with software domains where there literally is no viable alternative to GC, such as when dealing with arbitrary, "spaghetti" reference graphs. Most programs aren't going to look like that though, and starting with Rust will yield a higher quality solution overall.
- jchw 1y agoRust can yield a higher quality solution, but we can't make a perfect solution, we can only approach perfection. If we want to go further, we could introduce formally-proven code, too. Personally I'm interested in the intersection of proof assistants and Rust, like creusot-rs, and have been investigating it. But as much as I love LARPing about correctness (believe me I do,) it's just simply the case that we won't right perfect software and it's totally OK. It's totally OK that our software will have artificial limitations, like with Go, only accepting filenames that are valid UTF-8, or taking some unnecessary performance/latency hits, or perhaps even crashing in some weird ass edge case. There are very few domains in which correctness issues can't be tolerated. I don't deal with domains that are truly mission critical, where people could die if the code is incorrect. At worst, people could lose some money if my code is incorrect. I still would prefer not to cause that to happen, but those people are generally OK with taking that risk if it means getting features faster. That's why Go has a future really. It's because for most software, some correctness issues are not the end of the world, and so you can rely on not fully sound approaches to finding bugs, like automated testing, race detection, and so on. Rust can also make some types of software more productive to write, but it is unlikely to beat Go in terms of productivity when it comes to a lot of the stuff SaaS shops deal with. And boy, the software industry sure is swamped in fucking SaaS.
- sophacles 1y agoA lot of sass people i know are more and more choosing rust for boring code. This includes several people who said things like "go is good enough, i don't want to deal with all the rust completely". Once your sass products get enough users, and you're dealing with millions or billions of requests per day, those rare bugs start showing up quite often... And it turns out programming towards correctness is desirable, if for no other reason than to keep pagerduty quiet. Tolerating correctness issues isn't cost-free... People having to respond during off hours costs money and stress. I think most people would rather pay the costs at dev time, when they aren't under the pressure of an incident, than during an outage.
- zozbot234 1y agoThis is also in line with everything we know about good software engineering. Putting out fires in production is extremely costly, hence potential issues should be addressed at the earliest feasible stage.
- jchw 1y agoBut correctness is not binary, it's more like a multidimensional spectrum. Your choice of programming language has some influence, as does standards and conventions, the ecosystem of your programming language, use of automated tooling like linting and testing, or even just ol' unreliable, discipline. Being a relatively greenfield language, Go is not in a terrible place when it comes to most of those things. Tons of automated tooling, including tools like the Checklocks analyzer or the many tools bundled with golangci-lint. Uber has done a pretty good job enumerating the challenges that remain, and even working at improving those issues too, such as with NilAway. The question isn't "wouldn't you prefer more correctness?" it's "how much would you pay for how much of an improvement in correctness?". Rust is still growing rapidly though, whereas Go is probably not growing rapidly anymore, I think Go has at least saturated it's own niche more than 50% and is on the other end of the curve by now. Last I checked Rust is the trendiest language by far, the one that people most wish they were writing, and the one that you want to be able to say your project is written in. So it would be extremely surprising to hear if there wasn't a growing Rust presence basically everywhere, SaaS's included.
- Mawr 1y ago> (Real-world experience has shown that Rust is not really at a disadvantage wrt. productivity or iteration speed). I don't believe that for a second. Even just going from Python to Go drops my productivity by maybe about 50%. Rust? Forget it. Sure, if you have a project that demands correctness and high performance that requires tricky concurrency to achieve, something like Rust may make sense. Not for your run-of-the-mill programs though.
- Yoric 1y agoHey, going from Rust to Go drops my productivity by maybe about 50% :) But more seriously, yeah, Rust doesn't make sense for trivial programs. But these days, I write Python for a living, and it doesn't take long to stumble upon bugs that Rust would have trivially detected from within the comfort from my IDE.
- sophacles 1y agoI believe your productivity drops as you say. I don't think it's inherent to the language though, at least not most of it. Rather it think it's a matter of familiarity and experience in each. When you're less practiced in a language, you're slower at it. I can write python fast, but im pretty slow at ruby. I've written a lot of python rust and go, and am about equally productive in them (although how that productivity is distributed through the dev cycle is different). It wasn't always this way, I was slow in each of them at first.
- brabel 1y agoRust is objectively harder to write than Go (or any other GC-language) because it exposes more concerns for the programmer to take care of. With Rust, you must always ensure your program complies with the borrow checker's rules (which is what makes Rust memory-safe) which includes having to add lifetime annotations to your variables in many cases. Go just doesn't have any of that. You could argue Rust still has an advantage in that it prevents bugs that in Go you're free to write, but then what you're claiming is that this compensates for the extra work you have to do upfront in Rust. That's a difficult position to defend, though, because an experienced Go developer probably has internalized how to avoid those bugs and the cost of preventing them can be nearly negligible. I do agree that they will still make mistakes, and those can have a cost, but they may also be quite rare, or may not matter much most of the time depending on your domain. I think that's why most people seem to agree Rust is probably only advantageous where the cost of data races in production is higher than the cognitive cost (which translates into increased effort) on the programmer.