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You can bind to C and c++ libraries just fine. There’s plenty of Rust bindings for Vulkan and CUDA, the canonical implementation of WebGPU is in rust.
by vlovich123 1y ago
You can bind to C and c++ libraries just fine. There’s plenty of Rust bindings for Vulkan and CUDA, the canonical implementation of WebGPU is in rust.
- pjmlp 1y agoBinding just fine isn't the same as taking part in the conversation of industry standards, and being shipped in vendor SDKs. Requires manual work from people willing to put into the effort, lesser development experience reading documents written for other languages, no out of the box plugins for IDEs, or graphical debuggers support, e.g. CUDA as one such example.