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I wonder what would it take to have the decision-making code (planning/movement.cpp) be Lua, not C++. That would allow to experiment with algorithm variation ve
by nine_k 1y ago
I wonder what would it take to have the decision-making code (planning/movement.cpp) be Lua, not C++. That would allow to experiment with algorithm variation very quickly, e.g. just updating a file with Lua code, without recompiling and restarting.
- wanderinglight 1y agoI don't have any experience with Lua but looking around I think it should be easy to load the formation coordinator / node implementations as Lua files that can be hot reloaded without re-compiling. Great suggestion! I've created an issue to keep track of this. https://github.com/sushrut141/ketu/issues/8 https://github.com/sushrut141/ketu/issues/8 I will definitely look into this once Ketu gains more traction. REPLit like behaviour would help more people try things out.