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This isn't unique to AI. Visual effects have been achievable on my desktop computer for as long as I can remember (I'm in my mid twenties). Industry standard co
by DoctorOW 1y ago
This isn't unique to AI. Visual effects have been achievable on my desktop computer for as long as I can remember (I'm in my mid twenties). Industry standard compositing tools such as Nuke, Autodesk, Fusion, have had free educational/non-commercial versions forever, and you can replace almost all of those with Blender. Watch Tears of Steel, a short film done almost entirely in FOSS.
Technology aside, I believe that the monopoly on talent, as in the hiring of talent is symptomatic of a monopoly on distribution, which means the devaluing of talent over reach is actually worse for the independent filmmaker.
- alephnerd 1y agoVFX studios don't have a sufficient monopoly of talent - it's overwhelmingly piecework outsourced to multiple studios, and most jurisdictions give MASSIVE tax subsidises for VFX production (40-70% of total production cost). The issue for a lot of productions is the budget per episode is low. For example, the show mentioned in the article has a budget of $15M to produce 6 episodes that heavily rely on shooting on location, significant set design, VFX, somewhat high profile actors, and a significant reduction in tax incentives by the Millei government at a moment when countries like Vietnam, India, Philippines, Colombia, and China are creating a second VFX production subsidy war. Choosing to use GenAI to automate the creation of secondary scenes can become fairly cheap and is the lowest hanging fruit.