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This sounds more like political manoeuvring to me. If they've got the game running on the PS3 then there is no reason that the DLC wouldn't 'work' it's just a p
by dazzawazza 14y ago
This sounds more like political manoeuvring to me. If they've got the game running on the PS3 then there is no reason that the DLC wouldn't 'work' it's just a patch.
- rrreese 14y agoThe PS3 version of Skyrim struggled to run when it was released. After 10 hours of game play the game would suffer crashes, slowdown and frame rate drops. While these issues where patched later, its not surprising that the Dawnguard DLC which includes new animations that stress the XBox and low end PCs, when combined with existing PS3 issues would mean they can't get tit to work.
- nicholassmith 14y agoI know someone who has a PS3, got Skyrim just before me and gave up after it turned into a bug filled nightmare and corrupted his save 40 hours in. Don't think he's gone back to it since.
- Argorak 14y ago(this is mostly speculation and advanced hearsay) Skyrim already has weird problems on the PS3 like severe slowdowns that affect the late-game because the world state and the save file grows too much. http://venturebeat.com/2011/12/06/fixing-skyrim-would-take-a-lot-of-time-according-to-developer/ http://venturebeat.com/2011/12/06/fixing-skyrim-would-take-a... Still, this is not a new problem - Las Vegas had it, Skyrim has it again. Its not like it hit them suddenly. I imagine that Dawnguard basically goes over the top in that regard. Still, it seems like they chose an implementation of a specific problem that does not address the specifics of a major target platform, which sucks.
- engtech 14y agothe save file thing is a huge issues for their platform One of the best mods I have installed for New Vegas is CASM, which saves the game every 10 minutes with a rotating number of autosaves. Very helpful if the save file jumps from 500k to 10mb. http://newvegas.nexusmods.com/mods/36730 http://newvegas.nexusmods.com/mods/36730
- jameskilton 14y agoNo, this sounds like typical Bethesda. Their games have been the epitome of everything that's wrong in software development. I've yet to play a Bethesda game that wasn't a technical and bug-ridden nightmare, so much so that I've stopped supporting them entirely. Their dev teams can't code themselves out of a paper bag. I'm not at all surprised that the PS3 is giving them serious troubles, given how it requires concurrent software to use all of the hardware (8 smaller cores over the Xbox's 3 larger ones, iirc).
- programminggeek 14y agoTheir dev teams can't code themselves out of a paper bag? Really?! Given the complexity of the world simulations they are building and that they basically are successful at creating, I don't think I'd use such strong language. It takes a lot of talent and hard work to ship something like Skyrim. Bug ridden technical nightmare? I don't think I'd go that far either. Skyrim was very playable on the Xbox 360. Not too many bugs that I noticed, but I'm sure they are there if you look for them.
- stonemetal 14y agoNot sure I would have put it that harshly, but Bethesda does seem to be a content company not a tech company. They tend to license their engines, and the tech parts they do build tend to be buggy(i.e. their homegrown AI system, cool as heck but pretty buggy).
- zeru 14y agoThere may be some bugs, but the way you are putting is extremely untrue. Given their complexity of the type of games, they are quite great. On top of that Bethesda is one of the few companies that still create games with very high replay value, there are not many (i currently cant come up with even one) who still create games "with endings" (i.e. not MMO/RTS type games) where you can put in that many hours and still be entertained. If you actually hate bethesdas creations, I simply think you hate the type of games, not the product itself.
- Goronmon 14y ago