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Historically, Microsoft didn't have a problem making breaking changes in new D3D APIs so I think they'll be one of the first to make a clean API to leverage the
by cylemons 1y ago
Historically, Microsoft didn't have a problem making breaking changes in new D3D APIs so I think they'll be one of the first to make a clean API to leverage the new hardware features
- pjmlp 1y agoConsole vendors, 8 and 16 bit computers did it first, even if in many cases it was bare metal programming, that is still an API kind of.