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The thing no one’s reporting here is that, on Apple mobile platforms, the way that Apple handles new device aspect ratios is to prebake some kind of shim or new
by altairprime 1y ago
The thing no one’s reporting here is that, on Apple mobile platforms, the way that Apple handles new device aspect ratios is to prebake some kind of shim or new ratio or whatever for it into a given release of Xcode, and then between WWDC and iPhone Launch Day, Apple goes on an App Store purge cycle threatening to evict apps that don’t rebuild with the new Xcode. So, this event is a very-high-likelihood signal that new device aspect ratios are due in the fall.
None of this is intended to express favor or disfavor for their methods — I haven’t formed an opinion yet — but hopefully it provides the missing context that most folks don’t have.
- SOLAR_FIELDS 1y agoThat would be fine if they would communicate that to the dev. Doesn't sound like that's what happened here. > He says Apple "has not provided clear justification for this removal." Granted, Apple does have a history of not being great with developer communications, but this time it seems more clear-cut. This is especially true when that sentence continues to say that Apple cited "only" its policy for removing apps deemed "obsolete" or "outdated." This shouldn't apply to the game in question because it is still fully functional and compliant with current standards, Riva claims.