3 ms·
Blender is often used to project the high-granularity sculpted detail onto a low-poly (rigged and clean topo) Normal map. i.e. you can get great looking assets
by Joel_Mckay 1y ago
Blender is often used to project the high-granularity sculpted detail onto a low-poly (rigged and clean topo) Normal map. i.e. you can get great looking assets that won't hit your poly budget as hard. When it works its great...
People have feelings, and sometimes may misinterpret others intent. I am happy we've met if we both learned something. =3
- dragontamer 1y agoOh yeah, I was agreeing with you. Just providing context for others if they didn't understand what was going on.