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That's odd the first pixate campaign on Kickstarter was for $250k. Did they realize they weren't going to meet it and drop the price? Didn't think Kickstarter
by jmathai 14y ago
That's odd the first pixate campaign on Kickstarter was for $250k. Did they realize they weren't going to meet it and drop the price?
Didn't think Kickstarter allowed that.
- jmathai 14y agoSource: http://www.kickstarter.com/projects/2015210423/pixate-beautiful-native-mobile-apps-with-css http://www.kickstarter.com/projects/2015210423/pixate-beauti... Curious for my own sake :)
- objclxt 14y agoYes, they did. Yes, it's all a bit dodgy, especially when you consider $10k of their Kickstarter funding isn't really crowd-sourced at all, coming from Appcelerator (who acquired the Pixate founders' previous company) http://thenextweb.com/insider/2012/08/26/is-pixate-astroturfing-kickstarter/ http://thenextweb.com/insider/2012/08/26/is-pixate-astroturf...
- pcolton 14y agoSee http://www.thedominoproject.com/2012/07/voting-for-a-winner.html http://www.thedominoproject.com/2012/07/voting-for-a-winner....
- jmathai 14y agoHey Paul, I'm not opposed to anything you've done but just replying with what I believe the general sentiment is that I'm referring to. I understand the reasoning. I think the question was more around the idea that KS campaigns are typically viewed as a one shot deal. It's important to pick your rewards and funding goals accordingly. If you pick them incorrectly you blow your shot. If that's not the case then KS becomes a much less interesting place where people abuse it to raise funds.