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I used to work at a Company where I did parking software and it was based on Borland C++ Builder 6 codebase. Up to 2012, when I left, we were using Bit flags to
by firesteelrain 1y ago
I used to work at a Company where I did parking software and it was based on Borland C++ Builder 6 codebase. Up to 2012, when I left, we were using Bit flags to indicate configuration settings. We would store these settings in a config file as binary and recall it back when the application started up. We stored a ton of configuration in each flag and it was easy to add more.
But in retrospect, it wasn't super great if the disc or installation somehow got corrupted. You would lose your entire configuration and parking operators do not have the best IT.
This way of storing configuration was designed back in the 90s at this Company and it survived over 20 years. This was prior to this Zelda game and I never played it.
- dylan604 1y agowow, then DVD programming must owe Company some due thanks because that's how GPRM/SPRM values were stored as 16bits where we'd XOR the halibut out of it get the specific values we wanted to know about. it's a good thing Company existed as nobody else on the planet would have ever figured out how to bit shift or otherwise use masks to get data out of 16bit int in ways other than just storing an integer. not really sure why you chose to come down the way you did, but wow, just wow.
- firesteelrain 1y agoIt’s an anecdote.