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Chataigne is a really good software but I'm not sure they're too comparable... Nowadays ossia is more about the content creation part, with a whole graphics pi
by jcelerier 1y ago
Chataigne is a really good software but I'm not sure they're too comparable...
Nowadays ossia is more about the content creation part, with a whole graphics pipeline amenable to VJ and real-time audioreactive visuals, where you can for instance have AI models like streamdiffusion & the like (https://streamable.com/zfrbo3 https://streamable.com/zfrbo3) or just play with VST plug-ins and drum machines to make beats (https://streamable.com/fc02so https://streamable.com/fc02so)
All the recent artworks I've worked on involving ossia have used it exclusively, for instance for light, sound and video design, while if I'm not mistaken Chataigne is more commonly used in conjunction with for instance software such as Live or TouchDesigner.
- brcmthrowaway 1y agoHow does it compare to Millumin?
- jcelerier 1y agoWell, Millumin does not run on Linux so I cannot really use it for starters aha. It's very good for video mapping but for instance wouldn't allow you to do any kind of remotely advanced audio effects such as loading a VST to apply to your sound or play MIDI instruments. From the docs it only supports Mono, stereo, 5.1 or 7.1. ; in contrast ossia has been used to drive multiple many-channel spatialized sound artworks. You can trivially use the library of Faust spatialisation tools for instance to do ambisonics, VBAP etc. with either graphical utilities or through generative means with some simple scripting. I'm not sure Millumin's timeline allows to do something like this either which has multiple kinds of interactions deisgned in a visual language, or state-machine-like behaviours: https://ossia.io/assets/feature-interaction.gif https://ossia.io/assets/feature-interaction.gif