3 ms·
> this same, old I think the original claim got corrupted into what people argue about now: those lower fps were found to be roughly the border between perceiv
by Izkata 1y ago
> this same, old
I think the original claim got corrupted into what people argue about now: those lower fps were found to be roughly the border between perceiving something as smooth motion and jerky stop-motion (like claymation). Then someone misunderstood "smooth motion" to mean we can't perceive any better than that, and it started getting repeated incorrectly as the upper limit.