3 ms·
There's no persistent world model; there's nothing sustained, consistent or high fidelity about this. Calling an element a world model doesn't make it so. It's
by Planktonne 1y ago
There's no persistent world model; there's nothing sustained, consistent or high fidelity about this. Calling an element a world model doesn't make it so.
It's a blurry copy of existing games. That doesn't mean the tech isn't cool or fun, but it does mean that the claims are wildly overblown currently.