13 ms·
Coule use zero if you sleep() just the right amount of time so that when the process wakes up, the current time contains the next frame's game state. That would
by fouronnes3 1y ago
Coule use zero if you sleep() just the right amount of time so that when the process wakes up, the current time contains the next frame's game state. That would reduce framerate a bit though.
- deleted 1y ago[deleted]