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That's very gracious of you to admit! Obviously "the creator should dictate ..." part I just disagree with. Incidentally note that what you say is actually much
by danlitt 1y ago
That's very gracious of you to admit! Obviously "the creator should dictate ..." part I just disagree with. Incidentally note that what you say is actually much stronger than the real situation - in the real world, copyright is time-limited and subject to exceptions ("fair uses"). It does not sound like you agree with these justifications - if you do, then my position can be phrased more palatably as "I think the class of fair uses is broader than you do".
About the specific moral question you pose:
> If a musican wants to do a performance once and not leave a record, why should he not?
Reversing the question is obviously, "If I want to record a performance I went to see, why should I not?". But I think this is easy to just answer directly. It is very hard to portray the musician who wants to prevent recording here sympathetically. Of course we can't appeal to the usual reasoning (that they're recording it themselves, and want to sell the recording) since you say they don't want it recorded at all. Maybe they want to sell an album, and they're playing the album in the show, and they want to keep recordings of those songs artificially scarce. So let's limit to the case where I record it for my personal use, and I'm not allowed to share it. Or I can sell the recording for the same price as the album, and I have to give it to the musician. What harm is there left for it to do?
The only remaining thing I can say as the musician is "I don't like it and I created the music so you can't have it". Sorry to say this, but this is the logic of a playground bully. Comparing the harm ("I don't like it and I will throw a tantrum if you record me") with the potential benefit ("I get to remember and relive this concert for the rest of my life") it is just a no-brainer to me.
- contrarian1234 1y ago> "If I want to record a performance I went to see, why should I not?" Because that's the agreement you go into when you see the performance. Same with a purchase of a game with a particular license. If you don't agree to the creators terms, you're free to not partake. But you can't in effect just say, "I don't like your terms, I'm going to do what I please with your work" You're dictating that you either have to give it out entirely (to everyone? sort of?) or not at all. I think this is just violating people's innate right to direct their labor/work/efforts in a way that they wish. To me it feels fundamentally sort of dehumanizing In the end, as I illustrate in some of the other comments, I think it fundamentally doesn't really solve anything and leads to people just contorting themselves further to regain control (using DRM and SaaS'ing their software) Mario in 20 years will probably just be streamed from a server and you'll never have access to the code in any form at all As for copyright.. simplistically I think it makes sense to control your work while you're alive and not control it once you die (the whole idea of children controlling their parent's legacy is kinda gross to me). But that's not a real workeable solution for a variety of reasons. The current system seems ok. I have no strong opinions...
- danlitt 1y ago> If you don't agree to the creators terms, you're free to not partake. What I am trying to get you to understand is that I am also free to petition for the laws to change. > You're dictating that you either have to give it out entirely (to everyone? sort of?) or not at all. I am dictating that you have to release it under terms that are fair or not at all. I'm not saying anything about giving it away. For example if somebody sold an album under the condition that they can take it away from me for any reason with no compensation, I think that's unfair, and the police should stop them from doing it. Writing something into a contract does not magically make it acceptable behaviour! > I think it fundamentally doesn't really solve anything You haven't actually said why, the only argument you've given is a kind of defeatist "legal changes never achieve anything". That's historically wrong. Stop Killing Games is actually not asking for very much at all, it's not like they're forcing all (any) games to release their source code. It's much more likely that if the law passed they would just come up with a sunset plan.