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I just came to say this. I think it means one must setup an account and login to see project details? But that sounds like a lot.
by hnarayanan 1y ago
I just came to say this. I think it means one must setup an account and login to see project details? But that sounds like a lot.
- samrus 1y agoI even set up an account. But the confirmation link in the email is broken It makes me think the projects arent organic but placeholders, because how are people posting projects without accounts? I would love if the account creation process was fixed so people could post interesting side projects i could browse through
- 0dKD 1y agoah! darn it! i think my partner right now just tried to make the "confirmation email" feature so thats fresh of the press and probably doesnt work yet. sorry! You cant post project without account, so the ones that are there were made before we now tried to fix the email confirmation stuff. we are on it!
- mdaniel 1y agoI mean this in all honesty, not snark: did you partner not actually test that feature before pushing it live?
- 0dKD 1y ago:D Dont know, didnt talk to him when he was doing that. We're just two guys trying to make something cool that can change the world! But yeah, on the road to that we should test as well
- stevage 1y agoTo be fair, having worked on this stuff, it can be difficult to test features like email confirmation separately from prod. (Obviously in a big commercial environment you have all the infrastructure for that, but you don't necessarily have that here.)
- samrus 1y agoId give them a pass. Non professional development is already hard as is If the problem we have with modern professionally developed software is that its become soulless and treats its users like resources to exploit rather than partners to work with, in exchange for dangling polish and convenience in front of their faces, then the alternative is this: hobby devs who sometimes mess up and rely on community feedback I think this is healthy