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Funny to see this on HN today. Yesterday I used gemini-cli to create a LLM-based text adventure game running locally with Ollama: you provide a text file with a
by mark_l_watson 1y ago
Funny to see this on HN today. Yesterday I used gemini-cli to create a LLM-based text adventure game running locally with Ollama: you provide a text file with a short background scenario, then play.
In the late 1970s, I wrote an open source Apple II text adventure game mostly using a huge piece paper with locations represented as a graph of bubbles with text descriptions and possible action keys. Manually writing Apple Basic code was easy but time consuming. So much work, but fun! What I built in ten minutes yesterday is also a lot of fun; I thought about open sourcing it, but it is so easy recreate with AI coding tools I figured why bother.