3 ms·
Going to disagree here. Early in the game when context windows were very small (8k, 16k, and then 32k), the team I was working with achieved fantastic results
by CharlieDigital 1y ago
Going to disagree here.
Early in the game when context windows were very small (8k, 16k, and then 32k), the team I was working with achieved fantastic results with very low incidence of hallucinations through deep "context engineering" (we didn't call it that but rather "indexing and retrieval").
We did a project for Alibaba and generated tens of thousands of pieces of output . They actually had human analysts reviews and grade each one for the first thousand. The errors they found? Always in the source material.
- truth_seeker 1y agoAre we on the same page ? Whats really stopping you to parse and prioritise CUSTOM CONTEXT if given as text instruction in prompt engineering.
- CharlieDigital 1y agoThat's why indexing and retrieval is perhaps the better term. Custom context doesn't exist unless a team makes it so.