4 ms·
Its EA... they're idiots. Too many MBAs thinking they can make the next multi-billion dollar moonshot game without thinking about what matters. Also they're add
by voidfunc 1y ago
Its EA... they're idiots. Too many MBAs thinking they can make the next multi-billion dollar moonshot game without thinking about what matters. Also they're addicted to subscription revenue models.
- Terr_ 1y ago"We really need to go back to fundamentals, if we want to restore our past glory. So we'll spend 6 months ironing out the monetization infrastructure, and then let's brainstorm about what kind of game we want to make."
- bluefirebrand 1y agoI think a huge part of the problem in the North American game industry is that the execs and MBAs you mention still seem to have a mentality that games are for gross dorky losers It's really weird how much the game industry seems to despise their audience
- deleted 1y ago[deleted]
- ekianjo 1y ago> It's really weird how much the game industry seems to despise their audience its an endemic behavior when you recruit MBAs that are not growing from within the company. not limited to gaming at all.
- bluefirebrand 1y agoI agree that it's a bigger problem than just the game industry. I just didn't want to be accused of over-generalizing
- darth_avocado 1y agoMBA should have been education for managers who already have industry experience so that they can better perform in their new responsibilities. Unfortunately everyone collectively decided that an MBA degree was a substitute for competency.
- bluefirebrand 1y agoI suspect this has a lot to do with Nepotism still "You can't just hire your friend's son for that job, it needs credentials" "Oh it's fine, he has his MBA" Where MBA is a relatively easy degree to get that even a pretty average person can coast through
- cosmicgadget 1y agoWell in this case they aren't trying a moonshot but instead milking a tired franchise.
- darth_avocado 1y agoMBAs types generally show up in places that are doing fine, usually with ridiculous pay structures for themselves, then move the company in the direction that ensures their own pay is justified. This inevitably ruins the original business. Boeing is a prime example, so is almost the entire gaming industry.