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Nanite is actively hurting performance
by Vilian 1y ago
Nanite is actively hurting performance
- teamonkey 1y agoNanite has a performance overhead for simple scenes but will render large, complex scenes with high-quality models much more efficiently, providing a faster and more stable framerate. It’s also completely optional in Unreal 5. You use it if it’s better. Many published UE5 games don’t use it.
- CoolGuySteve 1y agoWell yeah, features that push the graphics card typically incur performance hits.