3 ms·
Yes, same! I didn't expect it to need so many tricks to implement. Your intuition is correct, the most resource-intensive part is the blur bit of the backdrop-
by kris-kay 1y ago
Yes, same! I didn't expect it to need so many tricks to implement.
Your intuition is correct, the most resource-intensive part is the blur bit of the backdrop-filter. The higher the blur value, the more neighbouring pixels need to be "consulted" before rendering.
Another resource-intensive aspect is continuous repaint as you scroll or as a video background changes the look of the glass.