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In principle, Epic's priorities for Unreal should be aligned to a lot of what we've seen in the PS3/4/5 generation as far as over-the-shoulder 3rd person action
by mikepurvis 1y ago
In principle, Epic's priorities for Unreal should be aligned to a lot of what we've seen in the PS3/4/5 generation as far as over-the-shoulder 3rd person action adventure games.
I mean, look at Uncharted, Tomb Raider, Spider-Man, God of War, TLOU, HZD, Ghost of Tsushima, Control, Assassins Creed, Jedi Fallen Order / Survivor. Many of those games were not made in Unreal, but they're all stylistically well suited to what Unreal is doing.
- kridsdale1 1y agoI agree. UE3 was made for Gears of War (pretty much) and as a result the components were there to make Mass Effect.
- deleted 1y ago[deleted]