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The modern cryengine compiles very fast. Their trick is that they have architected everything to go through interfaces that are on very thin headers, and thus t
by vblanco 1y ago
The modern cryengine compiles very fast. Their trick is that they have architected everything to go through interfaces that are on very thin headers, and thus their headers end very light and they dont compile the class properties over and over. But its a shame we need to do tricks like this for compile speed as they harm runtime performance.
- ttoinou 1y agoWhy does it ruin runtime performance ? The code should be almost the same
- barchar 1y agoIn addition to what everyone else has said it also makes it difficult to allocate the type on the stack. Even if you do allow it you'll at least need a probe.
- vblanco 1y agoBecause you now need to go through virtual calls on functions that dont really need to be virtual, which means the possible cache miss from loading the virtual function from vtable, and then the impossibility of them being inlined. For example they have a ITexture interface with a function like virtual GetSize(). If it wasnt all through virtuals, that size would just be a vec2 in the class and then its a simple load that gets inlined.
- pjmlp 1y agoAt least on clang with LTO, with bitcode variant, that should be possible to devirtualize, assuming most of those interfaces only have a single implementation.
- ttoinou 1y agoAh yes this kind of interface ok indeed this doesn't seem like a useful layer when running the program. Maybe the compilers could optimize this though
- jeremiahar 1y agoIn my experience, as long as there's only a single implementation, devirtualization works well, and can even inline the functions. But you need to pass something along the lines of "-fwhole-program-vtables -fstrict-vtable-pointer" + LTO. Of course the vtable pointer is still present in the object. So I personally only use the aforementioned "thin headers" at a system level (IRenderer), rather than for each individual object (ITexture).
- drysine 1y agoThey can sometimes https://quuxplusone.github.io/blog/2021/02/15/devirtualization/ https://quuxplusone.github.io/blog/2021/02/15/devirtualizati...