4 ms·
I've been working for some time on a voxel building environment which uses irregular voxels (cellular voxels) instead of the usual cubic grid ones. If you're c
by jazzprogramming 1y ago
I've been working for some time on a voxel building environment which uses irregular voxels (cellular voxels) instead of the usual cubic grid ones.
If you're curious, you can see it here (needs WebGL2 + Wasm):
https://jazzprogramming.github.io/vorfract/ https://jazzprogramming.github.io/vorfract/