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> I get pretty far just rolling errors by hand And you don't punish your compile times. The macro for everything folks are making Rust slow. If we tire of rep
by echelon 1y ago
> I get pretty far just rolling errors by hand
And you don't punish your compile times.
The macro for everything folks are making Rust slow. If we tire of repetition, I'd honestly prefer checked in code gen. At least we won't repeatedly pay the penalty.
- Expurple 1y ago> At least we won't repeatedly pay the penalty. Another promising solution for that is caching proc macro expansions in the compiler. "How I reduced (incremental) Rust compile times by up to 40%": https://web.archive.org/web/20250311042037/https://www.coderemote.dev/blog/faster-rust-compiler-macro-expansion-caching/ https://web.archive.org/web/20250311042037/https://www.coder...