4 ms·
Actually, there are some things. libGL/libVK for OpenGL and Vulkan support is a big one, you need that to be fitting the exact version of your kernel Nvidia dr
by holowoodman 1y ago
Actually, there are some things.
libGL/libVK for OpenGL and Vulkan support is a big one, you need that to be fitting the exact version of your kernel Nvidia driver if you are using Nvidia cards. Of course all other vendors play nice with Open Source and Mesa libs, but especially for gaming, a lot of people unfortunately still buy Nvidia. Games cannot just ship their own 32bit libGL for reasons of license and versioning.
- BearOso 1y agoThis wouldn't work well with Mesa, either. On Windows, this is like telling game developers that they need to ship all the graphics drivers for their games. Let's skip the hassle for the developers' side. For the users, not only would that be a situation where you could no longer update your own drivers to fix problems, it would be a compatibility nightmare and likely introduce new problems because of interactions with the system drivers and kernel level.