4 ms·
> You can literally model this. Show me.
by travisjungroth 1y ago
> You can literally model this.
Show me.
- user____name 1y agoI don't know if this was your intention, but I read this in the voice of Morpheus.
- A_D_E_P_T 1y agoWhat would you like to see? At this point, people are even modeling figures on Ancient Greek pottery to determine the biomechanical merit of their fighting stances: https://www.mdpi.com/2075-4663/12/12/317 https://www.mdpi.com/2075-4663/12/12/317 The same or similar techniques, of course, can apply to any combination of fighters (or dancers, or swimmers, etc.) at any particular moment. At the highest levels of sport, biomechanics analysts are employed, e.g.: https://pubmed.ncbi.nlm.nih.gov/34402417/ https://pubmed.ncbi.nlm.nih.gov/34402417/ In any case, I don't think that I made any extraordinary claims. There are a lot of unknowns, though, as the most valuable analyses tend to be extremely computationally demanding.
- travisjungroth 1y ago> What would you like to see? A model that shows the optimal move for a fighter at any point in time. You don’t actually have this. It can maybe be theoretically done, but not in practice.
- A_D_E_P_T 1y agoIt can assuredly be done in practice, with currently available technology. It would, however, be very expensive and time-consuming. I'm thinking of putting together a set of general biomechanical models for foil or kendo fencing. Both forms feature a highly constrained ruleset, which simplifies things. Hobby project, though, so maybe one of these days...