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>> If I have half a million people come play my silly AI game that I have no wish to monetise - I am gonna be POOR very fast. But the article says: When som
by nsoonhui 1y ago
>> If I have half a million people come play my silly AI game that I have no wish to monetise - I am gonna be POOR very fast.
But the article says:
When someone uses your Claude-powered app:
They authenticate with their existing Claude account
Their API usage counts against their subscription, not yours
You pay nothing for their usage
No one needs to manage API keys
So how would that impact you?
- Pmop 1y agoYep. Meanwhile I’m trying to figure out how can I make something that people would want to pay for, and how can I charge them, if they’re going to interact directly with Claude and burn their own quota.
- wwdx 1y agoanthro needs to let the creator charge % on top of their usage quota or give points/money to the creator to fix up the incentives here
- cranium 1y agoThat's a really good idea! That would handle micropayments that nobody would even bother with (to pay, to process, to receive, ...). Could even have users select the payment %age or have it set by the contract tier between the app creator and the user (10% for simple user, 20% for pro access with other features, 40% enterprise,...).
- monadoid 1y agoYes I agree strongly, if I could just make a small percentage for my mildly interesting LLM wrapper it would be perfect! @anthropic please implement this
- owebmaster 1y agoThat's what I've been preaching, too. The provider that does it, will win the game.
- deleted 1y ago[deleted]
- archerx 1y agoThat's still no good. The only real way it could work is by having models running locally with WASM.
- jonplackett 1y agoThat’s exactly my point, like now it wouldn’t, previously it would.