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I think it's probably worse than what the study is saying: >ongitudinal data from Ireland to examine whether computer game engagement at 9-years-old (collected
by thinkingtoilet 1y ago
I think it's probably worse than what the study is saying:
>ongitudinal data from Ireland to examine whether computer game engagement at 9-years-old (collected in 2007/8), and online gaming at 17 and 20
Imagine gaming 15 years ago compared to now. Today with things like micro-transactions and loot boxes there's much more gambling adjacent behavior in games.
- dfxm12 1y agoFIFA 09 and TF2 were both huge mainstream games that had loot crates/microtransactions 15 years ago. Others followed suit immediately. Tons of cookie cutter free to play online games (think Facebook FarmVille style games) did as well. I think there's a reason that's when they started.
- thinkingtoilet 1y agoOf course it existed back then, my point is that it's far worse now.