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Moonbase Alpha: That time NASA made a meme video game
- scudsworth 1y agoaeiou
- nosmokewhereiam 1y agoObligatory John Madden song clip showing off the speech to text engine: https://youtu.be/ovcTKHupdxo?si=Qh_nsYmkGtwcxrMR https://youtu.be/ovcTKHupdxo?si=Qh_nsYmkGtwcxrMR
- kotaKat 1y agoJohn Madden? John Madden!
- jacknews 1y agoBah, thought this was related to the classic UK TV series Space:1999.
- sdovan1 1y agoHere is my favorite one: https://youtu.be/aFbuSShYKpc https://youtu.be/aFbuSShYKpc
- blueflow 1y agoaeiou aeiou brbrbrbrbrbrbrbrbrbrbrbrbrbrbrbr -- https://www.youtube.com/watch?v=Hv6RbEOlqRo https://www.youtube.com/watch?v=Hv6RbEOlqRo
- slantaclaus 1y agoThat was what it was like
- NooneAtAll3 1y agoJohn Madden
- spiritplumber 1y agofootball
- hakkoru 1y agoThis video (on top of stuff like YouTube Poops) did an insane amount of damage to my sense of humor growing up.
- WhaleClub 1y agoI hope Elon or someone creates a moon base called aeiou
- lawlessone 1y agoanyone tried putting his kids name into the DecTalk?
- Darvon 1y agoElon? That trust fund oligarch who bought twitter and was throwing around Sieg Heils on stage at donalds's inauguration? The one teaching his nazi AI to lie about "wHiTe GeNoCiDe? That dickhead elon?
- deleted 1y ago[deleted]
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- mzajc 1y agoIn case anyone wants to play around with DECtalk without downloading the game, there's https://webspeak.terminal.ink/ https://webspeak.terminal.ink/
- ryan42 1y agohuehuehuehuehuehue john madden john madden
- ethagnawl 1y agoI'm not sure why but that is one of the funniest things I've ever seen on the internet.
- Hovertruck 1y agoMy wife and I still say this to each other all the time
- NooneAtAll3 1y agoMamma mia Pappa pia Baby got a
- deleted 1y ago[deleted]
- nurettin 1y agoSpent years playing this game. It is the closest thing I've seen to real time chess. Also excellent soundtrack that sets the mood. EDIT: whoops I thought this was moonbase commander, another NASA sponsored game from another time.
- p1mrx 1y ago> real time chess That would describe Crypt of the NecroDancer.
- Aardwolf 1y agoAnother one is the Microsoft Sam (& co) speech synthesis, it can also produce funny results, like someone making copter sounds with it: https://www.youtube.com/watch?v=S_vNhLYW_e4 https://www.youtube.com/watch?v=S_vNhLYW_e4
- pimlottc 1y agoWow, I can see how many people would find this to be a very boring game but it looks amazing to me. Sad that I missed its golden age.
- _bent 1y agohere comes another chinese earthquake ebrrrbrbrrbrrbr
- dirtyhippiefree 1y agoMoonbase Alpha was the location where the TV show “Space: 1999” was set. First episode saw the moon permanently leave Earth orbit.
- bobsmooth 1y agoBad TTS is like an inverse uncanny valley where it's so inhuman it's charming.
- dmoy 1y ago> which tasked the company with working on updates for "America's Army," the 2002 first-person shooter 30 seconds Ahhh so they're the ones who made that game less realistic and more modern shooter-y. Which I have no doubt is exactly what they were asked to do, because the original AA game was slow and a lot of people hated it compared to ut or cs1.6 Shame though, it was the only game that kinda had that level of realism, with "rifle from prone while waiting can hit you at 400+ yards, but if you're running around you struggle making hits under 100 yards" that encouraged very methodical play with teamwork and spotting.
- Bjartr 1y agoDoesn't the ARMA series at least support that level of realism?
- Hikikomori 1y agoCould snipe people at 2km+ in arma 2.
- fetzu 1y agoWhich is also (arguably not easily) doable IRL. The most realistic part of it surely being the pacing and “tactical” aspects of it.
- somenameforme 1y agoAt those distances there's a lot more involved in shots than just bullet drop/gravity, which AFAIK is all that ARMA models.
- gundmc 1y agoI still remember sitting through a legitimate field medic first aid course before unlocking the medic class. That game was something else!
- 1y ago
- bloqs 1y agosomewhere, deep in my soul, I heard: "JohnMaddenJohnMaddenJohnMaddenJohnMaddenJohnMaddenJohnMaddenJohnMaddenJohnMadden" "uuuuuUuuuuUuuuuuuUuuuuuuUuu"
- imchillyb 1y agoBen Bova wrote a book: "Welcome to Moonbase." I purchased that as a kid, in a souvenir shop, on our way out of Cape Canaveral. We were there specifically to see the Space Shuttle slow-crawl to it's launchpad destination. I never got to see a shuttle take off first hand. That book, though, began a life-long love of space and all things unexplainable. I love space, science, and the unknown. That love all comes down to a childhood fascination with the Space Shuttle program, and Ben Bova opening my childish mind to the idea of life on the moon, and how different everything would be. Thank you Ben Bova. And thank you NASA for daring to dream big. You've both made a lifelong friend.
- shibeprime 1y agokick it in the front seat
- nahuel0x 1y agoThere was another Simcity-like game called Moonbase for DOS: https://www.mobygames.com/game/25993/moonbase/ https://www.mobygames.com/game/25993/moonbase/
- lxe 1y agoThis took me on a DECTalk rabbithole. - Here's a web version (with backend): https://webspeak.terminal.ink/ https://webspeak.terminal.ink/ - Steam thread: https://steamcommunity.com/sharedfiles/filedetails/?id=919364352 https://steamcommunity.com/sharedfiles/filedetails/?id=91936... - "Modern" codebase and builds: https://github.com/dectalk/dectalk/ https://github.com/dectalk/dectalk/
- spiritplumber 1y agouuuuuuuuuuuuuuuuuuuuuuuuuu UUUUUUUUUUUUUUUUUUUUUUUU
- Sweepi 1y agoWhat do you mean, 'meme video game'? Played this for weeks with friends in Mumble to climb the (time-trial) leader boards. As always lots of fun + lots of being angry on the person who fumbled the third run in a row (me, most of the times).
- Akronymus 1y agoId say "a game that became a meme" to be much more of an apt description
- 827a 1y agohttps://www.youtube.com/watch?v=1B488z1MmaA https://www.youtube.com/watch?v=1B488z1MmaA The final song in that one is so subtly sophisticated; check out the underlying text. For example, to get it to sing "it doesn't matter now" the user types "tdah zih ntmae trr nnaw"; they're providing the phonetic sounds of every word rather than the words themselves, presumably because it produces better output and it allows them to change tone in the middle of words.
- pachouli-please 1y agojohnmaddenjohnmaddenjohnmadden
- deleted 1y ago[deleted]
- brailsafe 1y agoI got a chance to sit in briefly with Khal and the developers for a few weeks at their company while I was a naive and hapless high-school student going into post-secondary, during the development of this game. Their dev studio was tiny, like 4 or 5 people at the time. It was interesting to get some exposure to professional game development at that time in my life, because I was maybe 17, playing WoW and various RTS titles, which gave them a chance to ask me what I thought of it and what makes good games in general. I recall probably not seeming so enthusiastic for many of the same reasons I don't understand why people play Star Citizen now, there just didn't seem to be any compelling gameplay loop or reason that it would be more intrinsically interesting than any other game or any other source of media on Space. If you were already a Space enthusiast and looking for Space games, I imagined it might be another thing to play with, but they and Nasa seemed at the time to hope that it was going to spur that interest, almost like if bureaucrats wanted to make a rollerblading game to get people interested in being active, even though it would have taken a miracle to resurrect what had already become unpopular. As in, if you don't have an interest in space, it would take a miracle to make a sufficiently compelling game, especially setting out to build an MMO, especially with a small budget, and relatively dated sdk, to capture the attention of kids who already had endless options. It was a grand vision that seemed unlikely to be captured, and I guess I was hoping I was wrong. Aside from all that, it looked like a challenging and compelling project from the development perspective, probably a good learning opportunity for the team, it must have pushed them pretty hard. I appreciated being welcomed into their Space despite certainly impairing their productivity, and I hope they've continued on to other ambitious projects since.
- lol_catz 1y agomy ri-tuh pony my ri-tuh pony la la la