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How is Direct3D retained mode implemented in the browser?
by sidewndr46 1y ago
How is Direct3D retained mode implemented in the browser?
- foxtacles 1y agod3drm has been implemented from scratch: https://github.com/isledecomp/isle-portable/tree/master/miniwin/src https://github.com/isledecomp/isle-portable/tree/master/mini... The entire project can be compiled targeting Emscripten. There's nothing particular to the browser implementation
- sidewndr46 1y agoThe last update video I watched from MattKC indicated they were still deciding how to approach this. Based on the commit dates in that tree, it looks like they must have completed it.
- gbraad 1y agoI believe one of the DevolutionX (diablo) developers did this