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I wonder how well it will work for generating certain street tile patterns, where tiles of different sizes are used and where it is not allowed to have four til
by fjfaase 1y ago
I wonder how well it will work for generating certain street tile patterns, where tiles of different sizes are used and where it is not allowed to have four tiles meeting at one point and where there are no H-patterns. See [1] for a large pattern and [2] for an animation using patterns within an 8 by 8 square. I did figure out a set of Wang tiles [3].
[1] https://www.iwriteiam.nl/D1801.html#4 https://www.iwriteiam.nl/D1801.html#4
[2] https://www.iwriteiam.nl/ST8x8FixedPalette.html https://www.iwriteiam.nl/ST8x8FixedPalette.html
[3] https://www.iwriteiam.nl/D1606.html#5 https://www.iwriteiam.nl/D1606.html#5
- greentec 1y agoNice to meet you. It seems that you have been researching this topic in depth. Since you have been researching this topic for a long time, I don't have any immediate thoughts on it, but I think I need to think about it a little more. While working on Simple-Tiled WFC this time, I kept wondering whether I should reference neighbours in more than four directions, but in the end, I'm glad I finished without referencing them. I hope this Random Street Tile Pattern can also be solved in such an elegant way!
- fjfaase 1y agoI was just wondering this for myself, not something for you to figure out.