3 ms·
> it's designed for drawing on remote terminals over a network Yes, but. On a local machine the "network" is just system calls, and the kernel just hands the
by phendrenad2 1y ago
> it's designed for drawing on remote terminals over a network
Yes, but.
On a local machine the "network" is just system calls, and the kernel just hands the data from one process to the other. The overhead is minimal. HDR, multiple refresh rates, mixed DPI, these can all be implemented on the existing protocol. X11 actually closely resembles win32 (it was inspired by the same source after all - Xerox Parc GUI research), which has support for all of these things (it may not be pretty but are Adobe or the legion of game devs complaining? Of course not, it's write once and done.)