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> Unfortunately, online communication - typically the channel preferred by FOSS projects - has much lower bandwidth than teams working full time in an office. T
by candiddevmike 1y ago
> Unfortunately, online communication - typically the channel preferred by FOSS projects - has much lower bandwidth than teams working full time in an office. Thus limiting the "depth" of collaboration.
Source on this? There are tons of collaborative, 100% remote companies out there (and they release open source software). I think your assertion may be more the folks aren't as dedicated to open source as contributing is a part time or hobby thing.
- mnahkies 1y agoI often submit minor bug fixes or features to fairly popular projects, and as an outside contributor the communication can be very async. It's typically limited to GitHub PR/issue discussions, and sometimes the latency is measured in weeks/months. I think it's probably quite different if you're a "core contributor" and likely using additional channels like slack and scheduled meetings, more akin to a company operating.