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> Since F# is quite terse, I prefer to use a POTE (Plain Old Text Editor) to develop with it on OSX. I bow in your general direction. F# is terse, but most mor
by jackfoxy 14y ago
> Since F# is quite terse, I prefer to use a POTE (Plain Old Text Editor) to develop with it on OSX.
I bow in your general direction. F# is terse, but most mortals rely on goodies like intellisense and red-squigglies in some IDE. Getting over the hump of writing non-trivial F# that builds correctly is, well, non-trivial.
- mythz 14y agoI think developing in F# is actually quite a different development experience to C# that lends itself better to be able to develop in a text editor with. Whilst developing in F# I'm mostly using the F# interpreter (fsi) to test and run snippets of code, once I'm happy with the code, I then just paste it into the main code-base. I've got some good links to help you get started with F# in the "Getting Started with F#" section, at the end of this earlier blog post: http://www.servicestack.net/mythz_blog/?p=765 http://www.servicestack.net/mythz_blog/?p=765
- jackfoxy 14y agoI never got in the habit of using FSI much, mainly because of the lack of intellisense I think. I should get back in the habit of having an FSI window open.