4 ms·
Godot has been really killing it lately, I'm so bullish on their future. While I think gdscript is largely a mistake and I look forward to feature parity in th
by ghushn3 1y ago
Godot has been really killing it lately, I'm so bullish on their future.
While I think gdscript is largely a mistake and I look forward to feature parity in the C# interface, I'm still very excited to see all the projects coming out of Godot developers today.
- jedimastert 1y agoGodot seems to be doing to the game industry what Blender has been doing to the 3D animation industry, I'm very hopeful for it as well.
- ehnto 1y agoI have tried Unreal, Unity and Godot. Released a commercial game in Unity, and now use godot. Initially the move to godot was because I wanted sovereignty over the future of my projects. But Godot is genuinely a delight to work in. If you're not making AAA games in a massive enterprise, Godot is the right blend of tools provided and getting out of the way.
- deleted 1y ago[deleted]
- Benjamin_Dobell 1y agoIt may not be official, but TypeScript support is pretty wonderful: https://breaka.club/blog/godots-most-powerful-scripting-language https://breaka.club/blog/godots-most-powerful-scripting-lang... :)
- ghushn3 1y agoBut then I'd have to use TypeScript!